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Antonio Delgado
Antonio Delgado

11 Followers

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May 31, 2021

Tapping Out: Exit Button To Escape

You can use the escape button to code a variety of logic such as pause menus, exiting full screen mode, or to cancel out an menu or selection. In this tutorial we’ll be covering using the escape button to close our application if not in full screen or out of…

Game Development

2 min read

Tapping Out: Exit Button To Escape
Tapping Out: Exit Button To Escape
Game Development

2 min read


May 28, 2021

Final Destination: Publishing Your Game On the Web

You’ve finally reached the end of the line, it’s time to rake in your critical acclaim and riches but first you’ve got to publish your game. Publishing a game takes many different routes, you can go through a physical publisher, digital content platform, or more and more commonly uploading it…

Game Development

2 min read

Final Destination: Publishing Your Game On the Web
Final Destination: Publishing Your Game On the Web
Game Development

2 min read


May 28, 2021

Build It Better: Building And Testing Your Game

You’ve done it. You finished your game or at least you finished as much as you’re going to right now. So now what? We’ll cover building and testing your game in Unity. This a relatively straight forward process so let’s get to it. Open up your finished project and head…

Unity

4 min read

Build It Better: Building And Testing Your Game
Build It Better: Building And Testing Your Game
Unity

4 min read


May 27, 2021

Sound Check: Putting Sounds In Your Game

Let’s break the sound barrier in your game by implementing some audio into your game. …

Unity

3 min read

Sound Check: Putting Sounds In Your Game
Sound Check: Putting Sounds In Your Game
Unity

3 min read


May 26, 2021

Never Skip A Beat: Immersion Using Sound

When we think of video games we often think of the visual, interactive, and plot elements but the sound design is one of the most vital aspects of your game. An immersive soundscape can take even the most lackluster game and elevate it a whole other level. It can also…

Unity

4 min read

Never Skip A Beat: Immersion Using Sound
Never Skip A Beat: Immersion Using Sound
Unity

4 min read


May 25, 2021

Spit Polish: Bring That AAA Shine With Post Processing

You created your magnum opus but it still looks like you’ve pulled it out of a dumpster just slap a little instant talent with post processing and get it looking as good as you think it is. In our previous article we covered setting up Post Process you can look…

Gamedev

4 min read

Spit Polish: Bring That AAA Shine With Post Processing
Spit Polish: Bring That AAA Shine With Post Processing
Gamedev

4 min read


May 17, 2021

Razzle Dazzle: Post Process In Unity

Post Processing in Unity is the ability to use screen effects such as Bloom, Ambient Occlusion, and Motion Blur as well as other effects (you can learn about here) to jazz up your game’s visual flair. …

Game Development

3 min read

Razzle Dazzle: Post Process In Unity
Razzle Dazzle: Post Process In Unity
Game Development

3 min read


May 12, 2021

Beaten, Battered, Bruised: Adding Damage VFX To Your Game

You’re in the zone blasting enemies and sudden your character just falls over and dies! What a killjoy, today we’ll talk about visualizing damage to help give your players visual cues on on when they’ve take damage or are very close to death. …

Unity

3 min read

Beaten, Battered, Bruised: Adding Damage VFX To Your Game
Beaten, Battered, Bruised: Adding Damage VFX To Your Game
Unity

3 min read


May 11, 2021

Juice It Good: Adding Camera Shake To Your Game

Juice or “game feel” is the intangible but tactile feedback associated when playing games. Enemies exploding in a shower of particles, screen shudder, and other small but satisfying forms of feedback can help create a more polished and engaging game, separating what a boring otherwise static game into something addictive. …

Unity

3 min read

Juice It Good: Adding Camera Shake To Your Game
Juice It Good: Adding Camera Shake To Your Game
Unity

3 min read


May 10, 2021

Popping Off: Making Enemies Explode In 2D With Unity

You’ve got your game, enemies are coming at you fast and furious. You’re blasting them to pieces but what’s that? No explosion? No feedback? No good! …

Game Development

3 min read

Popping Off: Making Enemies Explode In 2D With Unity
Popping Off: Making Enemies Explode In 2D With Unity
Game Development

3 min read

Antonio Delgado

Antonio Delgado

11 Followers
Following
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    Kyle W. Powers

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