Antonio DelgadoTapping Out: Exit Button To EscapeYou can use the escape button to code a variety of logic such as pause menus, exiting full screen mode, or to cancel out an menu or…May 31, 2021May 31, 2021
Antonio DelgadoFinal Destination: Publishing Your Game On the WebYou’ve finally reached the end of the line, it’s time to rake in your critical acclaim and riches but first you’ve got to publish your…May 28, 2021May 28, 2021
Antonio DelgadoBuild It Better: Building And Testing Your GameYou’ve done it. You finished your game or at least you finished as much as you’re going to right now. So now what? We’ll cover building and…May 28, 2021May 28, 2021
Antonio DelgadoSound Check: Putting Sounds In Your GameLet’s break the sound barrier in your game by implementing some audio into your game. In this tutorial we’ll cover implementing a basic…May 27, 2021May 27, 2021
Antonio DelgadoNever Skip A Beat: Immersion Using SoundWhen we think of video games we often think of the visual, interactive, and plot elements but the sound design is one of the most vital…May 26, 2021May 26, 2021
Antonio DelgadoSpit Polish: Bring That AAA Shine With Post ProcessingYou created your magnum opus but it still looks like you’ve pulled it out of a dumpster just slap a little instant talent with post…May 25, 2021May 25, 2021
Antonio DelgadoRazzle Dazzle: Post Process In UnityPost Processing in Unity is the ability to use screen effects such as Bloom, Ambient Occlusion, and Motion Blur as well as other effects…May 17, 2021May 17, 2021
Antonio DelgadoBeaten, Battered, Bruised: Adding Damage VFX To Your GameYou’re in the zone blasting enemies and sudden your character just falls over and dies! What a killjoy, today we’ll talk about visualizing…May 12, 2021May 12, 2021
Antonio DelgadoJuice It Good: Adding Camera Shake To Your GameJuice or “game feel” is the intangible but tactile feedback associated when playing games. Enemies exploding in a shower of particles…May 11, 2021May 11, 2021
Antonio DelgadoPopping Off: Making Enemies Explode In 2D With UnityYou’ve got your game, enemies are coming at you fast and furious. You’re blasting them to pieces but what’s that? No explosion? No…May 10, 2021May 10, 2021